<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>Hull Rupture Wiki</title><description>Hull Rupture guides and tools for returning demo players, current construction rules and official achievement conditions.</description><link>https://hull-rupture.wiki/</link><language>en</language><item><title>Hull Rupture Achievements: Check Mode and Difficulty Before a Run</title><link>https://hull-rupture.wiki/guides/achievements-and-run-conditions/</link><guid isPermaLink="true">https://hull-rupture.wiki/guides/achievements-and-run-conditions/</guid><description>Plan around the 64 official achievement conditions, separate stock and rate targets, and avoid Easy-mode or cross-difficulty assumptions.</description><pubDate>Thu, 05 Nov 2026 00:00:00 GMT</pubDate><category>guides</category></item><item><title>Hull Rupture Defense: Match Turrets to Alien Routes</title><link>https://hull-rupture.wiki/guides/alien-routes-and-turrets/</link><guid isPermaLink="true">https://hull-rupture.wiki/guides/alien-routes-and-turrets/</guid><description>Plan hull approaches, range and debuffs before the Airlock becomes the last defense, with clear limits on untested builds and old demo advice.</description><pubDate>Thu, 05 Nov 2026 00:00:00 GMT</pubDate><category>guides</category></item><item><title>Hull Rupture Artifacts and Modifiers: Read Effects Before Buying</title><link>https://hull-rupture.wiki/guides/artifacts-and-modifiers/</link><guid isPermaLink="true">https://hull-rupture.wiki/guides/artifacts-and-modifiers/</guid><description>Separate artifact unlocks from module modifiers, avoid old demo icon mistakes and check whether an effect actually supports your current ship.</description><pubDate>Thu, 05 Nov 2026 00:00:00 GMT</pubDate><category>guides</category></item><item><title>Hull Rupture Crew and Bioreactor: Balance Workers and Fuel</title><link>https://hull-rupture.wiki/guides/crew-and-bioreactor/</link><guid isPermaLink="true">https://hull-rupture.wiki/guides/crew-and-bioreactor/</guid><description>Trace where your humans are going, distinguish staffing from conversion and understand the documented Bioreactor automation limits.</description><pubDate>Thu, 05 Nov 2026 00:00:00 GMT</pubDate><category>guides</category></item><item><title>Hull Rupture Galaxy Routes: Choose Speed, Resources or Events</title><link>https://hull-rupture.wiki/guides/galaxy-route-planning/</link><guid isPermaLink="true">https://hull-rupture.wiki/guides/galaxy-route-planning/</guid><description>Compare engine investment with immediate ship needs, understand modifier sources and avoid treating unknown events as guaranteed rewards.</description><pubDate>Thu, 05 Nov 2026 00:00:00 GMT</pubDate><category>guides</category></item><item><title>Hull Rupture Hull Construction: Placement Rules and Empty Slots</title><link>https://hull-rupture.wiki/guides/hull-construction/</link><guid isPermaLink="true">https://hull-rupture.wiki/guides/hull-construction/</guid><description>Separate launch module-slot rules from permanent hull placement: paused flight, rotation limits, paid skips and routes to the Airlock.</description><pubDate>Thu, 05 Nov 2026 00:00:00 GMT</pubDate><category>guides</category></item><item><title>Hull Rupture Modes and Ships: Choose the Right Kind of Run</title><link>https://hull-rupture.wiki/guides/modes-and-ships/</link><guid isPermaLink="true">https://hull-rupture.wiki/guides/modes-and-ships/</guid><description>Understand Classic&apos;s 20-wave objective, separate Endless, Trade carryover and the limits of verified ship and mode unlock information.</description><pubDate>Thu, 05 Nov 2026 00:00:00 GMT</pubDate><category>guides</category></item><item><title>Hull Rupture PC, Mac and Linux: Requirements and Controls Status</title><link>https://hull-rupture.wiki/guides/pc-mac-linux-and-controls/</link><guid isPermaLink="true">https://hull-rupture.wiki/guides/pc-mac-linux-and-controls/</guid><description>Compare official platform requirements, understand the launch controller-support statement and prepare a useful report for unresolved technical issues.</description><pubDate>Thu, 05 Nov 2026 00:00:00 GMT</pubDate><category>guides</category></item><item><title>Hull Rupture Shop: Choose Kits Without Chasing a Perfect Drop</title><link>https://hull-rupture.wiki/guides/post-battle-shop/</link><guid isPermaLink="true">https://hull-rupture.wiki/guides/post-battle-shop/</guid><description>Use themed kit offers to address production or defense needs, understand randomization and avoid confusing demolition refunds with returned kits.</description><pubDate>Thu, 05 Nov 2026 00:00:00 GMT</pubDate><category>guides</category></item><item><title>Hull Rupture Info Mode: Read Income and Diagnose a Shortage</title><link>https://hull-rupture.wiki/guides/production-and-info-mode/</link><guid isPermaLink="true">https://hull-rupture.wiki/guides/production-and-info-mode/</guid><description>Use current production rates without treating them as forecasts, then check inputs, workers, resource caps and expansion pressure.</description><pubDate>Thu, 05 Nov 2026 00:00:00 GMT</pubDate><category>guides</category></item><item><title>Hull Rupture Demo Progress: What Carries Over to the Full Game</title><link>https://hull-rupture.wiki/guides/returning-from-demo/</link><guid isPermaLink="true">https://hull-rupture.wiki/guides/returning-from-demo/</guid><description>Check the two demo carryover exceptions, artifact resets, the disabled trial and the building and Endless changes in the November 4 release.</description><pubDate>Thu, 05 Nov 2026 00:00:00 GMT</pubDate><category>guides</category></item></channel></rss>